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3.x #29
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…ream on a AudioStreamRandomPitch stream.
Calling `is_action_just_pressed()` and `is_action_just_released()` from `_input()` is liable to cause duplicate detection bugs in user code.
…ressed [3.x] Add warning when calling `is_action_just_pressed()` from `_input()`
…n_default_codes [3.x] Do not auto add default script and country codes to the locale.
…tch_crash_fix [3.x] Fix random multithreaded crash that happens when setting the audio stream on a AudioStreamRandomPitch stream.
…get-set [3.x] Bind Array and Pool*Array get and set functions
…ache [3.x] Cache results for `TranslationServer.compare_locales()`
[3.x] Fix `PopupMenu` margin and separation calculations
[3.x] Fix button click detection when `Tree` is rotated
…ssed [3.x] Fix `Button` not listing `hover_pressed` stylebox
[3.x] Backport "Cleanup function state connections when destroying instance" for Godot 3
Co-authored-by: Haoyu Qiu <[email protected]>
[3.x] Fix error when non-ASCII characters in resource pack path
bagder/ca-bundle@4d3fe66 Document matching mozilla-release changeset. (cherry picked from commit eb41ff0)
Pin clang-format to version 16, and black to 24.10.0. Keep using Ubuntu 22.04 for Linux builds for portability.
[3.x] CI: Update Linux runners to Ubuntu 24.04, but keep 22.04 for Linux builds
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